CyberCloud
CyberCloud: PoC Edition
A top-down physics-based space shooter, that I made as an experiment to see if it was fun enough to sink more time in to flesh it out.
There's a more lightweight web version, but the desktop version runs much more smoothly.
Controls
I recommend using a controller.
| Action | Controller | Keyboard |
|---|---|---|
| Turn | Left Stick | Left & Right Arrow |
| Thrust | Right Trigger | Up Arrow |
| Break | Left Trigger | Down Arrow |
| Boost | Right Bumper | Ctrl |
| Fire | Bottom or Left Button | Space |
| Target | Top Button | T |
| Pause | Start | Esc |
| Restart | Select | F12 |
| Self-Destruct | F11 |
Known Bug
Rarely, the game crashes with a memory leak. You can cause this to happen by starting a squad battle with default settings, restarting and immediately hitting the self-destruct button. It crashes Godot in the editor, and I have not been able to find the source of this, because I get no errors in the editor.
| Status | Prototype |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | Gary the Enchanter |
| Genre | Action |
| Made with | Godot |
| Tags | Space, Top down shooter |
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